- Release Date
- DeveloperInnerloop Studios,
- PublisherEidos Interactive,
Project I.G.I.: I'm Going In
The narrative is primarily told through in-engine cutscenes at the beginning or end of each mission, and they're visually stylish - their dramatic camera angles and lighting effects approach film quality at times, though the flat dialogue amongst the characters can be tedious.
The tone of the missions tends to be realistic: While David Jones is a skilled agent, he's just one man - not a one-man army. As such, he'll need to do a lot of creeping through the shadows, sneaking around security camer...
I.G.I. Collection
Discover games that are part of Project I.G.I.: I'm Going In
Similar Games
Discover games similar to this one